Myth Directions is a 1982 fantasy novel by American writer Robert Asprin, the third novel in the MythAdventures series.
Skeeve manages to escape back to Klah (his home dimension) but, Tananda gets captured.
They arrive back in Jahk and with the help of a native guide called Griffin they found out what happened to the trophy.
The preparations for the upcoming war between Tahoe and Veygus (the city who Ta-hoe competes against in "The Big Game") seemed stupid to Skeeve, but Aahz was showing more respect than seemed imaginable towards the Jahks.
Dave Langford reviewed Myth Directions for White Dwarf #40, and stated that "It's a harmless and quite likeable little book, and undemanding fantasy romp: Asprin does seem to be improving.