Namco Museum

Entries in the series have been released for multiple platforms, including the Game Boy Advance, PlayStation 2, PlayStation Portable, Nintendo DS and Xbox 360. the latest being Namco Museum Archives Vol.

The Namco Museum series has been met with a mixed to positive critical response, some praising the emulation quality and unlockable extras while others criticizing the overall presentation and lack of updated features to the included titles.

The first five volumes pose a 3D virtual museum that players are able to walk around in, with each game being stored in an "exhibit" room.

2 had a special edition box set that included replica promotional cards and the Namco Volume Controller.

[citation needed] A limited edition of Namco Museum Encore was bundled with a case designed to hold the six volumes in the series plus a memory card.

3 for the PlayStation, are included: The GBA version does not retain high scores when powered off, which is also the case with its counterpart game, Pac-Man Collection.

On the Wii U Virtual Console, however, the Restore Point feature saves scores for both games.

In addition, new "Arrangement" variants are available for Pac-Man, Galaga, New Rally-X (1981) and Dig Dug (1982), which have updated gameplay, graphics and can be played in a versus or co-operative mode using the PSP's ad hoc feature.

This version is similar to the original Namco Museum for that console, which also includes five games and no score-saving capability.

The PS2, Xbox, and PC versions allow the player to exit a game at any time, but skip being able to add credits.

The compilation includes ten games: Super Xevious and the old version of Dig Dug II are hidden games that must be found by browsing the menus for Xevious and Dig Dug II, respectively.

It was re-released as part of a "Dual Pack" bundle with the DS version of Pac-Man World 3 in North America on October 30, 2012.

An updated version of Namco Museum Remix for the Wii, which was released on November 16, 2010 in North America only.

Studio, the two volumes are localized versions of the Japanese compilation Namcot Collection, featuring Namco-published games for the Nintendo Entertainment System and Family Computer.

[n 1] The four reviewers of Electronic Gaming Monthly gave Volume 1 an 8.125 out of 10, citing the excellent quality of the emulation and the interesting virtual museum content.

"[50] Next Generation likewise complimented the emulation quality and the virtual museum, and concluded that for those interested in retro compilations, "this is as good as this sort of thing gets."

[51] Maximum gave it three out of five stars, reasoning that "On the one hand, this is a collection of six indisputably classic games, three of which rank among the most influential titles in the history of videogames.

On the other hand, all the games on the disk are over ten years old, and influential or not, they're definitely well past their sell by date.

Pole Position may have revolutionised the racing genre in 1982, but would you really choose to play it over Ridge Racer Revolution in 1996?

"[52] While GamePro found that all of the games save ToyPop remained great fun, the reviewer criticized the absence of the voice samples from Pole Position and compared the 3D museum unfavorably to the bonus content in Williams Arcade's Greatest Hits.

However, they disagreed on which games fell into which group; for example, Dan Hsu said that "Super Pac-Man stinks", while Crispin Boyer called it "the best reason to buy NM2" and "the height of the yellow pellet-eater's evolution.

"[54] Jeff Gerstmann of GameSpot similarly commented, "While Mappy, Xevious, Gaplus, and Super Pac-Man are infinitely playable, the lesser-known Grobda and Dragon Buster are mediocre at best."

He gave the compilation a 7.1 out of 10, praising the charm of the antiquated graphics and sound effects and the still potent gameplay.

[56] In direct contradiction to GameSpot and Next Generation, GamePro said that of the six games, "Super Pac-Man's weak control makes it the biggest disappointment, while Dragon Buster's action/adventure swordplay and Grobda's rapid-fire tank shooting hold up the best."

Jeff Gerstmann and Next Generation both commented that Dig Dug, Ms. Pac-Man, and Galaxian are genuine classics, Pole Position II is good but suffers from the absence of the voice clips from the arcade version, The Tower of Druaga has aged poorly, and Phozon was a terrible game to begin with.

However, while Gerstmann concluded the collection to be "a real letdown" after the first two volumes and advised gamers to skip it, giving it a 5.6 out of 10,[58] Next Generation concluded that "the number of true classics on Volume 3 outweigh the ones that never should have been unearthed", and gave it three out of five stars.

[59] GamePro approved of both the entire set of games and the quality of the emulation, and deemed Volume 3 "must-have arcade fun".

[60] Though Electronic Gaming Monthly never reviewed Volume 3, they named it a runner-up for "Best Compilation" (behind Street Fighter Collection) at their 1997 Editors' Choice Awards.

The team was evenly split: Shawn Smith and Crispin Boyer, each voting a 6.5 out of 10, found the interesting museum content and the two or three enjoyable games make the collection worthwhile, while Dan Hsu and Sushi-X both gave it a 5.0 and said it was a disappointment compared to the earlier volumes.