A version that requires no drinking, usually played by children and underage adolescents, has players counting scores on their fingers instead.
The verbal game[1] starts with all players forming a circle.
This rule often forces the players to strategize more and makes for fewer disposable or pointless statements.
[citation needed] Versions of the game are available on cards or online with pre-written statements which players must admit to have done or not.
[citation needed] Conversation games such as this one can help to build friendships,[3] and players often admit to things that they previously had not.