Ninja Hamster is a 2D fighting video game published by CRL Group for the Amstrad CPC, Commodore 64 and ZX Spectrum.
[1] Combatants use joystick and button press combos to inflict damage on the opponent.
Energy replenishes over time, necessitating a repeated assault to wear down an opponent.
One reviewer called the soundtrack a "surprisingly jolly" and "punchy little oriental number".
Commodore User were similarly unimpressed, criticising the "Spectrumesque" graphics and "dead boring" gameplay which made it "not worth buying."