Nobody Saves the World is an action role-playing dungeon crawling video game developed and published by DrinkBox Studios.
The game was inspired by The Legend of Zelda and Final Fantasy Tactics, in particular, its Job system that allows players to assume different roles and occupations.
But the real fun begins once you can mix and match abilities from different forms in an open-ended system... with a similar onus on freeform experimentation".
[22] IGN criticized the endgame, saying it lacked the variety in new forms that was found earlier, "On the other end of that, the last stretch of the 15-hour adventure starts to suffer from a feeling that the well has run dry.
[19] Eurogamer recommended the game, calling it extremely replayable, concluding, "Drinkbox's latest is as polished and colourful as you might expect - and it's as generous too.
"[27] Shacknews praised the game for its combat, customizable builds, art style, dungeons, characters, and commentary on the RPG genre while criticizing the autosave system.
[26] Hardcore Gamer praised the ability to encourage experimentation and its challenge system, calling it "Drinkbox’s most curious but mechanically-satisfying title to date.