"Nuke", also known by its filename de_nuke, is a multiplayer map in the Counter-Strike series of first-person shooter video games by Valve Corporation, centered around bomb defusal.
It received a significant redesign in 2016 for Counter-Strike: Global Offensive as part of the "Operation Wildfire" update, which added more realistic detail and tweaked its layout.
[3] The original Nuke map for Counter-Strike was set in a Southwestern canyon environment similar to that of the Half-Life level Surface Tension, including shipping crates belonging to Black Mesa Research Facility.
He explained that its one-sided nature, even after the redesign, meant the map "wasn't fun" and was hated by both pro players and low-level matchmaking teams, causing it to be constantly vetoed.
[9] Regarding the Counter-Strike 2 version of Nuke, Harrison Thomas of Dot Esports noted that the game's new and more realistic lighting system caused deeper player shadows to be visible, allowing them to be spotted from different locations even outside of line-of-sight.
[10] Henge, a designer of fan-made levels, was noted for their total conversion of three other multiplayer maps - Cache, Office, and Mirage - to appear as though they take place within Nuke's setting.