Oculus Touch

Since their original release, Touch controllers have undergone revisions for later generations of Oculus/Meta hardware, including a switch to inside-out tracking, and other design changes.

The Oculus Touch consists of a pair of handheld units, each featuring an analog stick, three buttons, and two triggers, (one commonly used for grabbing and the other for shooting or firing), along with the first and third iterations having a dedicated thumbrest.

The prototype used the same infrared LED tracking technology as the Oculus Rift and included inward-facing sensors which could detect common hand gestures.

The most prominent modification is that the controllers' IR rings were moved to the top of the device facing the user, as they are tracked via cameras embedded in the headset rather than external Constellation sensors.

The controllers also have a pressure sensor designed to detect pinching gestures, a haptic feedback system known as "TruTouch," and use rechargeable batteries.

Oculus Touch controllers for the Oculus Rift CV1
Oculus Touch controllers from the Quest and Rift S
Oculus Touch controllers from the Quest 2
Meta Quest 3 store display with controllers