OpenMW

All the quests and other character choices of Morrowind and its official expansions and add-ons are fully playable in OpenMW, as are many third-party mods.

[11] The original lead developer, Nicolay Korslund, left the project early on but passed his roles to Marc Zinnschlag.

[16] Since 2016, all of the quests, classes, races, and other character choices of Morrowind and its official expansions and add-ons are fully playable in OpenMW, though it remains in extended beta testing as of 2017.

[update] Most third-party mods that are not dependent on any MS Windows executables and which are free of serious scripting syntax errors are also compatible with OpenMW.

[21] With the release of the 0.7 alpha in late 2018, the multiplayer fork now supported synchronization between players for most of the game's features, like making custom potions and enchantments, and thus became mostly feature-complete.

Screenshot of OpenMW with Example Suite content