Skyblivion

[2][3] This includes the user interface (which is being done via a mixture of the SkyUI modification alongside bespoke Flash menus),[4] textures, environments,[5] cities,[6] dungeons, quests,[7][8] characters, weapons,[9] and clothing.

They're also adding new content such as an expansion of the cities of Leyawiin and Anvil based on concept art from the original game,[10][11] goblin tribes,[12] and more music.

[4][14] In May 2014, the team released version 0.2 of the project, which still required more help in areas such as visual asset creation, modeling, navmeshing, and voice acting.

"[19] With Rebelzize at the helm, Skyblivion began work to shift the focus towards a proper remake of Oblivion in Skyrim's engine.

According to Digital Trends, by November 2021, the volunteer team had over 40 members, including individuals who work for large game studios as well as hobbyists.

[10] In 2020, Skyblivion welcomed popular Skyrim YouTuber Heavy Burns to the team to support the production of regular video content updates to inform fans of the project's progress and to help recruit new volunteers.

The trailer received a significant amount of coverage from news outlets such as Eurogamer,[22] NME,[23] Rock Paper Shotgun,[24] PC Gamer,[25] and GamesRadar+.

[21] The game has received positive responses leading up to the release, with critics calling the progress "impressive,"[27][28] "breathtaking,"[29][30][18] and "ambitious.

[34] It was featured in the August 2023 issue of Bethesda's Monthly Modder article on Bethesda.net highlighting "Rebelzize and the Skyblivion team are building a bridge between Cyrodiil and Tamriel."