[2][3] The game was reworked as a standalone title, under the name The Ship: Murder Party, and released commercially, independently via Steam, in July 2006.
[4] Peck described the time of The Ship's development as "a costly and soul destroying two years chasing publishing deals and failing".
[8] The game was briefly known as Hollywood Murder Party,[9] and was announced as Bloody Good Time, published by Ubisoft, in September 2010.
[10] Shortly prior to the game's October 2010 release, Peck announced that all of Outerlight's staff, except for him, had been laid off, and the offices vacated.
[14][15][16] Using the license, Blazing Griffin attempted to finance a sequel to the game, The Ship: Full Steam Ahead, through a Kickstarter campaign starting in October 2012, and seeking £128,000.