Nelson also provided the Panther tank artwork, the vehicle motion, view, and damage equations, and a significant fraction of the original code.
Version A (1975) of Panther has been restored to active status on the Cyber1 CYBIS-based (a PLATO descendant) system, with direct permission of the developer.
Game play is straightforward; the player selects a pseudonym and a team, traverse the terrain looking for enemies to destroy on the way to their base.
The other main view available is the map which shows the 5 mountains (Crag, Nixon, Og, Pathos, and Red) which vary in size and placement each time a new game is started.
Some players are better at hunting down and killing enemies (or at least engaging and distracting them), while others are good at hiding and sneaking to the opposing base to begin bombardment.