[1] Paul and Eddie are veteran paranormal monster hunters and a new recruit named Vanoss desperately tries to join their team.
They, aided by Pad - an extremely intelligent supercomputer designed to detect paranormal activity - and Orb - a football-sized magical sphere containing a powerful and immortal female being inside - infiltrate the party and realize that the ghosts cannot leave, because they are controlled by DJ, a demon called a Canaanite Lord of the Covenant.
They quickly start a relationship based on lust and everything seems to be going fine, until one night, Sasquatch invades Eddie's house, savagely rips the Shapeshifter to pieces and escapes.
A rival paranormal activity hunting squad called the Destroyers arrive, led by the narcissistic Dunham.
En route to the cave, the Destroyers attack vampire Eddie, but Vanoss arrives and incapacitates Dunham.
The possessed Christmas tree awakens and feeds off electricity to grow in size and strength, then it heads for the city.
Vanoss passes all the tests, (albeit not without bumps) and it's come down to a live situation against the paranormal so that he can prove his mettle and join the team.
Vanoss arrives, and once again discharges the faultily-assembled weapon and sends everyone to a different dimension, where they are surrounded by dozens of Abraxus demons.
He leaps into action and takes a few demons down, before Paul and Eddie remove his VR helmet, revealing that the test was in their head all along.
Afterwards, Paul tries to help him cope using a flute, but all his efforts go to waste, when the ghost of John Dickman, a legendary martial arts movie star arrives to train him.
Eddie is losing initially, but in a fit of rage, he brutally bashes Sasquatch's face a few times, winning.
Special guest star: H2ODelirious as himself The day starts off just fine, with Paul holding a conference about paranormal activity to less than a dozen uninterested people.
Led by an Elder, the Orbicon people do not hold any regard for the millions of Orbs, only the information stored inside them.
Orb escapes her cell by seducing a guard and manages to find her things, activating a beacon, that the people back on Earth can track.
She is then recaptured and taken to the Elder, who deems the information she gathered in the last millennia useless, then she sentences Orb to a 1.000 years of confinement in a cave in 100.000 B.C.