The European SNES, Sega Saturn and PlayStation versions are also known as Parodius: Non-Sense Fantasy.
The lesser known original game, Parodius: The Octopus Saves the Earth, was released for the MSX computer in Japan.
These bells act as one-time power-ups, allowing the player to destroy every enemy on screen, fire huge beams of energy, etc.
Enemies and environments from the Gradius games and TwinBee are mixed in along with a host of anime-style opponents, including scantily-clad women.
The final boss, in typical Gradius fashion, is an unarmed enemy that once defeated results in a destruction/escape sequence.
Vic Viper – Traditional Gradius configuration The missile will fall to the ground, and then move along until it encounters an enemy.
Below is a listing of the stages from the original version: Below is a list of the bosses from the original version: The platform-exclusive bosses include Penguin Conducter, Madam of Yotsuya Q, Viking Moai, Woon Botton, Crystal Golem, Marvelous Green Mantle, Great Gourmet King Manjiri Kun, Super DX Emperor Penguin, Tako Hyuuma, Penguin Bomb.
Hot Lips, Pig Tide, Honey Mikayo, Iron Maiden MK III and Yoshiwara Dayuu do not appear in the Mobile version.
Parodius has been ported to a number of platforms, most notably the Super Famicom (released on the SNES in Europe) and the PC Engine.
The PAL version of the SNES port was titled Parodius: Non-Sense Fantasy and "Omake" was retitled "Lollipop".
From Myth to Laughter on their June 1, 1990 issue as being the seventh most-successful table arcade unit of the month.
"[10] Mean Machines magazine gave the Super NES version a positive review, giving it a 93% score.
[13] Power Unlimited gave the SNES version a score of 82% writing: "Konami pokes fun at its own games in Parodius.