Patrol (board game)

Patrol is a two-player game that aims to simulate small-scale non-urban combat at the individual soldier level, set in various time periods from World War I to 1970.

[1] The game includes:[1] Each counter, usually representing an individual soldier, has 10 Movement Points (MP) per turn.

[1] In 1973, SPI game designer Jim Dunnigan created a small-scale "man-to-man" wargame set in World War II that was published as Sniper!.

The game was significant for being the first commercial tactical board wargaming treatment of man-to-man combat in the Second World War.

The new boxed set features artwork and cartography by Linda Bakk, Doug Chaffee, Tom Darden, Kim Lindau, Rodger B. MacGowan, and Colleen O'Malley.

"[5] In his 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer highlighted the "Brisk scenarios, with the flavour of man-to-man fighting quite well reflected, as the players agonize over whether to try and pin the enemy down or make a rush for it, whether to concentrate the squad or spread them out, and over the possible enemy plans.

"[8] In Issue 28 of Moves, Jon-Dane Lukas recalled that Squad Tactical Training had been his favorite course during his time in the U.S. Army, calling it "the highest expression of the infantryman's art."

The variety of situations described from a Cossack raid in the Russian Civil War to an Ambush in Vietnam make it well worthwhile.

Box cover, SPI edition, 1974