Virtual photography

The validity and legality of this art form is sometimes questioned, because virtual photographers are taking photos of artwork created by the game's designers and artists.

[3] However, Metal Gear Solid: Integral released in 1999 featured a photo mode, separate from the game itself, where one can take pictures of certain characters, although it is unknown if the images could be exported.

[4] Gran Turismo 4, released in 2004, became the first known video game to include a photo mode that allowed players to export images.

Because virtual worlds often feature tourist attractions in-game, such as beaches, golf courses and recreations of landmarks, a visit may be considered a form of vacation.

They showcased Kent Sheely's work, a veteran digital artist that took pictures within the DoD series from the video game, Day of Defeat: Source.

[20] Leo Sang is best known for his Backseats in Games collection, which features black and white photographs taken from Project CARS and WCR 3.