The validity and legality of this art form is sometimes questioned, because virtual photographers are taking photos of artwork created by the game's designers and artists.
[3] However, Metal Gear Solid: Integral released in 1999 featured a photo mode, separate from the game itself, where one can take pictures of certain characters, although it is unknown if the images could be exported.
Because virtual worlds often feature tourist attractions in-game, such as beaches, golf courses and recreations of landmarks, a visit may be considered a form of vacation.
They showcased Kent Sheely's work, a veteran digital artist that took pictures within the DoD series from the video game, Day of Defeat: Source.
[18] His technique, which he has been developing since he founded Dead End Thrills in 2008, is based in tweaking and modding games to make them as photogenic as possible.
[20] Leo Sang is best known for his Backseats in Games collection, which features black and white photographs taken from Project CARS and WCR 3.