Raiden Shogun (Chinese: 雷电将军; pinyin: Léidiàn Jiāngjūn) is a character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo.
Consisting of two separate beings, the puppet body "Shogun" and the consciousness of Archon Raiden Ei (Chinese: 雷电影; pinyin: Léidiàn Yǐng), she originally acts as an authoritarian and stern ruler.
Raiden Shogun was positively received upon release, with players creating memes based on her portrayal and inability to cook, and has been one of the highest revenue generating characters for miHoYo.
[6] Her combat animations took influence from Kendo swordsmanship, paying careful attention to her upper and lower body posture as well as sword position to portray her as "serene, dignified and exquisite.
[6] Standing approximately 5 ft 5 in (166 cm) tall,[4] Raiden Shogun is a woman with, pale skin, bluish purple hair that forms a long braid, and bangs above her eyes.
She added she enjoyed voicing women who were "large and in charge" after being heavily impressed with the character's first cutscene prior to dubbing her, and rounded the vowels in a "light British" accent to sound like "a Queen from nowhere in particular.
Initially encountered as a stern and authoritarian ruler, in line with her goal of "pursuing eternity," she enacted various policies to consolidate her control over the nation, including the isolationist "Sakoku Decree.
Meanwhile, her Elemental Burst skill, "Secret Art - Musou Shinsetsu" allows her to do increased damage and gain defensive properties for a short period of time.
[19] Teased in version 2.0 of the game with the introduction of the nation of Inazuma and its related storyline,[20] Raiden Shogun made her in-game debut in July 2021, and was confirmed as an upcoming playable character the following day in promotional material released by miHoYo.
[17] While the character was the antagonist of the "Transient Dreams" questline, they stated that her "opposition is presented as principled and admirable", helping to redefine the player's understanding of the game's world and gave "one of the most realistic portrayals of grief" they had seen.
[31] Tamara Lazic of Anime Corner stated particular disdain for the "Ei" element of her character, feeling that she was "irresponsible" for creating Shogun as a puppet to shirk her responsibilities as a god.
While she acknowledged that the in-game story felt rushed and particularly weak, it did not justify how she acted or was portrayed, and while subsequent quests worked to soften her character, "no amount of fluff content can fix her personality."
Sasha Wang in an article for The Stanford Daily praised the attention to detail in her design, illustrating both her role as an antagonist with how it contrasts to the other archon characters in the game, and how the symbolism in her attire established her visually as an "absolute leader" according to Japanese clothing customs.