Ravenskull (video game)

It was originally developed by Martin Edmondson and Nicholas Chamberlain for the BBC Micro and Acorn Electron and released by Superior Software in 1986.

[citation needed] The player may choose from one of four character types: an Adventurer, a Wizard, a Warrior or an Elf.

[citation needed] The player is tasked with entering Baron Strieg's Castle Ravenskull in order to defend the village of Austberg and retrieve a stolen silver crucifix, which has been split into quarters and found on four different levels of the castle.

Doors and gates were opened using the keys, and barrels could be pushed in any direction in mini puzzles on the map.

Superior Software had held a competition with a cash prize offered, and stating a deadline for entering it.

A Magic scroll for cancelling out the effect of the potion, to restore the speed of player movement.

Hazards include poisonous plants and spiked discs causing loss of a life on contact.

A detonator to activate, causing the removal of four wall sections - one directly above, below, left and right of wherever the dynamite object has been collected and dropped into position.

Superior released a faithful 32-bit port for the Acorn Archimedes on their Play It Again Sam 4 compilation in 1994.

The adventurer collects a treasure piece (BBC Micro)
Ravenskull loading screen
(BBC Micro)