Stryker's Run

The player takes the role of Commander John Stryker of the Allied Nations who has obtained plans of an attack by the enemy Volgans.

The Volgans have a wide variety of weapons including rifles, pistols, grenades, machine guns, mortars, mines, helicopter gunships, rocket launchers and SAM missiles.

The game was originally developed and coded by Chris Roberts and Philip Meller on the BBC Micro with additional graphics by Nick Elms.

As well as extra in-game graphics, this version adds a title screen with music, a high score table, on-screen instructions and user-defined controls.

This took place in a multi-level underground base with many added moves and features, and was considered by a GamesTM reviewer as an early example of what later became known as the Metroidvania genre.

[8] Electron User, in a dual review for Stryker's Run and its sequel, gave a score of 10/10 but while they praised the "beautifully drawn" backdrops, it was noted that the "animation is a bit flickery at times".

Acorn Electron screenshot. The start of the game at the enemy HQ.