Ray's Maze

With no formal training, Ray started making World Builder games on the family computer with his son in 1989.

[1] The player takes on the role of "Fearless" Frank Farley exploring an interdimensional maze through teleportation devices known as "jump doors."

Starting in a store where the player can purchase items to take with them, they then must travel through hundreds of scenes across several different worlds, all while fighting monsters and evading traps.

The player again takes on the role of Frank exploring another interdimensional maze and solving puzzles.

The player takes on the role of a storm chaser who is transported to a strange world and must solve puzzles to find their way home.