RealFlow is a fluid and dynamics simulation tool for the 3D and visual effects industry, developed by Next Limit Technologies in Madrid, Spain.
[3] These particles can be influenced in various ways by point-based nodes (daemons) which can do various tasks such as simulate gravity or recreate the vortex-like motion of a tornado.
The inclusion of Python scripting and C++ plug-ins allows users to program their own tools to improve RealFlow capabilities, adding control to most aspects of the RealFlow workflow including batch runs, events, daemons, waves, and fluids.
The RealFlow Renderkit (RFRK)[4] is a set of tools designed to facilitate the rendering of fluids.
The main features in this major release include: RFConnect is a connectivity plugin between standalone RealFlow and DCC applications.