RealityCapture

RealityCapture (RC) is a photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams.

The most common fields of its current use are cultural heritage (art, archaeology, and architecture), full body scanning, gaming, surveying, mapping, visual effects (VFX) and virtual reality (VR) in general.

It features include image registration (alignment), automatic calibration,[1] calculating a polygon mesh, colouring, texturing, parallel projections, georeferencing, DSM, coordinate system conversion, simplification, scaling, filtration, smoothing, measurement, inspection, and various exports and imports.

The public beta version of RealityCapture was released by Slovak company Capturing Reality (founded in 2013), based in Bratislava, on 2 February 2016.

[12] In late April 2024, Epic Games adjusted pricing allowing for developers making less than $1 million in gross revenue to use it for free, including students.