Realm of the Jade Goddess[1] (German: Im Reich der Jadegöttin) is a German-style board game designed by Klaus Teuber and published in 2007 by Kosmos in Germany.
The players take roles of explorers in a jungle, in search of artifacts from a mysterious "lost city".
Gameplay takes place on a board 11 tiles wide and deep, with the central row and column fully explored; players begin the game with their explorers (represented by jeeps) in the center space of the board.
Each tile consists of either jungle sections or sections of the lost city, and lines in white or brown run through the centers of each tile (white if it runs through a jungle quadrant and brown otherwise).
There are both "good" and "bad" artifacts, which differ in their scoring value at the end of the game.
When the lost city is completed (that is, when it is entirely surrounded by jungle or by the edge of the game board), the lost city is considered completed, and players gain gold pieces and artifacts depending on the number of gold coins and artifact heads depicted on each tile making up the lost city: each player having at least one archaeologist receives gold equal to the number of gold coins in the city.