Red Baron (1981 video game)

[1] A first-person flight simulator game, the player takes the role of a World War I ace in a biplane fighting on the side of the Allies.

Both Battlezone and Red Baron use additional hardware, an "Auxiliary" board, to perform the mathematical computations required for simulating a 3D environment.

Although Red Baron uses the same cabinet as Battlezone, no mirror is used and the monitor is mounted vertically, with the player viewing the display directly.

Battlezone and Red Baron both used the same "Analog Vector Generator" (AVG) circuit boards and by switching the PROM's they could be interchanged (with very minor jumper additions).

Electronic Games magazine reported that Red Baron was not successful in arcades despite "gorgeous quadra-scan graphics and magnificent audio frills", and expressed hope that "this marvelous flight simulator with a combat theme will re-emerge in home format some day".

[2] While playing Red Baron in 1982, Bill Stealey and Sid Meier decided to create what became MicroProse's first game, Hellcat Ace.