Red Storm Rising (video game)

The player is put in charge of an American SSN submarine in the Norwegian Sea Theater with the overall role of a hunter killer performing various missions in the context of the global conflict described in the book representing a campaign.

As with USS Chicago in the book, the game concentrates on the Norwegian Sea theater, placing the player as captain of a single United States Navy nuclear-powered submarine tasked to disrupt Soviet forces in the area between the Kola Peninsula and the Greenland-Iceland-UK barrier.

Missions may include interdiction of tanker fleets, stopping amphibious landing forces, eliminating Soviet wolf pack submarines and many others.

The goal of the game is always consistent: inflicting as much damage as possible on the Soviets in the Norwegian Sea, thus allowing safe passage to supply convoys coming from America and preventing amphibious forces from conquering Norway and Iceland.

A poor performance in the game, particularly in the final mission, means that the Soviets win the war and the player ends up with the rank of Tovarishch (comrade), becoming a political prisoner in a communist-ruled America.

Amiga floppy disks