In geometry, direction, also known as spatial direction or vector direction, is the common characteristic of all rays which coincide when translated to share a common endpoint; equivalently, it is the common characteristic of vectors (such as the relative position between a pair of points) which can be made equal by scaling (by some positive scalar multiplier).
[1] All codirectional line segments sharing the same size (length) are said to be equipollent.
Two equipollent segments are not necessarily coincident; for example, a given direction can be evaluated at different starting positions, defining different unit directed line segments (as a bound vector instead of a free vector).
The direction of a non-oriented line in a two-dimensional plane, given a Cartesian coordinate system, can be represented numerically by its slope.
A direction is used to represent linear objects such as axes of rotation and normal vectors.