Scalar projection

In mathematics, the scalar projection of a vector

also known as the scalar resolute of

denotes a dot product,

is the unit vector in the direction of

θ

is the angle between

[1] The term scalar component refers sometimes to scalar projection, as, in Cartesian coordinates, the components of a vector are the scalar projections in the directions of the coordinate axes.

The scalar projection is a scalar, equal to the length of the orthogonal projection of

, with a negative sign if the projection has an opposite direction with respect to

Multiplying the scalar projection of

converts it into the above-mentioned orthogonal projection, also called vector projection of

If the angle

θ

is known, the scalar projection of

can be computed using The formula above can be inverted to obtain the angle, θ.

θ

is not known, the cosine of

θ

can be computed in terms of

by the following property of the dot product

: By this property, the definition of the scalar projection

becomes: The scalar projection has a negative sign if

< θ ≤

It coincides with the length of the corresponding vector projection if the angle is smaller than 90°.

More exactly, if the vector projection is denoted

If 0° ≤ θ ≤ 90°, as in this case, the scalar projection of a on b coincides with the length of the vector projection .
Vector projection of a on b ( a 1 ), and vector rejection of a from b ( a 2 ).