Saints Row 2 (mobile)

The game follows the story of the series where the player returns from jail and fights to protect and expand his gang's territory.

[1] For example, player objectives in the tutorial mission include hijacking a car, killing a policeman, driving to a "Forgive & Forget" location to lose the police pursuit, and mugging a pedestrian.

[1] The city is split into zones,[2] and the game's mission objectives largely consist of driving to locations and shooting things.

The player can earn money by finishing missions and robbing pedestrians, which can then be used to buy food, weaponry, spray paint, and accessories for the character's home.

[4] While robbing, the player taps happy and angry face icons to terrorize the victim into giving more money.

He added the game appeared forced onto the platform despite its inability to support open world gameplay.

[1] Keith Andrew of Pocket Gamer felt similarly,[2] and Rob Hearn of the same outlet also complained of how the large sprites restricted screen space and made driving slower.

[3] IGN's Buchanan felt that the screen was too small to fit so much action, especially due to the size of the minimap, and though the city "looks alive", it became "a painful obstacle course".

[4] Keith Andrew of Pocket Gamer wrote that the mobile game was "like ... no other" since the player could "watch life flow by" without providing input.

Screenshot of gameplay, with minimap in lower left corner and corpses in the street