Sascha Dikiciyan

Sascha Dikiciyan, known professionally as Sonic Mayhem, is a German video game composer, musician, producer and professional sound designer who has produced the soundtrack for Quake II,[1] Tomorrow Never Dies and Hellgate: London, as well as approximately half of the soundtrack for Quake III Arena and all the weapon sound effects for Unreal Tournament and, since the build 222 patch, also its predecessor, Unreal.

[2] Dikiciyan's style is primarily a very driving and forceful form of aggro-industrial, with an emphasis on repeated musical phrases (though this is less pronounced in his non-soundtrack work).

Dikiciyan's work came to prominence when he sent a copy of his first CD Methods of Destruction, an alternate Quake soundtrack, to id Software in 1996.

As a result, John Romero asked him personally to score the soundtrack for Quake II.

Dikiciyan has also contributed sound patches to Moog Music's award-winning Animoog app.