Combining the three games, players could design scenarios for any naval engagement in any theatre of World War II.
[1] Newberg later wrote, "Scenarios tended to be fast and vicious, with either lots of casualties if the range got short, or a scattered confusion when closing did not happen.
This final title brought the series [of three games] up to almost 1,000 counters and coverage of every country and [naval vessel] combat class type of the war.
Niles liked the relatively simple rules, noting, "Schnellboote avoids a lot of the complexity that is so common to tactical naval games, yet retains a high level of accuracy."
Scoleri concluded, "Overall, for the time at it was published, the game is quite good, but cannot really live up to today's expectations.