Science fiction prototyping

[3] The idea was introduced by Brian David Johnson in 2010 who, at the time, was a futurist at Intel working on the challenge his company faced anticipating the market needs for integrated circuits at the end of their 7–10 years design and production cycle.

[4][5] The roots for Science Fiction Prototyping can be traced back to two papers, the first by Callaghan et-al[6] “Pervasive Computing and Urban Development: Issues for the individual and Society”, presented at the 2004 United Nations World Urban Forum which used short stories as a means to convey potential future threats of technology to society and the second, by Egerton et-al[7] "Using Multiple Personas In Service Robots To Improve Exploration Strategies When Mapping New Environments" describing multiple personas and irrational thinking for humanoid robots which inspired Brian David Johnson to write the first Science Fiction Prototype, Nebulous Mechanisms,[8] which went on to become a series of stories that eventually morphed into Intel's 21st Century Robot project.

The main (but not exclusive) methodology is the use of science-fiction stories, grounded in existing practice which are written for the explicit purpose of acting as prototypes for people to explore a wide variety of futures.

For example, in Canterbury Christ Church University (UK) Business School it is being used as a vehicle to introduce creative thinking in support of entrepreneurship courses.

For example, in San-Diego State University (USA) Department of Learning Design and Technology they have explored it as a means for motivating pre-university students to take up STEM studies and careers.

[20] Further afield, in China, they have identified a novel use for the methodology to address the mandatory requirement for all science and engineering students to take a course in English language.