"Scrolling," as such, does not change the layout of the text or pictures but moves (pans or tilts) the user's view across what is apparently a larger image that is not wholly seen.
[1] A common television and movie special effect is to scroll credits, while leaving the background stationary.
When frame rate is a limiting factor, one smooth scrolling technique is to blur images during movement that would otherwise appear to "jump".
In a WIMP-style graphical user interface (GUI), user-controlled scrolling is carried out by manipulating a scrollbar with a mouse, or using keyboard shortcuts, often the arrow keys.
In applications such as graphics and spreadsheets there is often more content than can fit either the width or the height of the screen at a comfortable scale, and scrolling in both directions is necessary.
[3] Raskin later expressed regret at the invention, describing it as "one of the first products designed to not simply help a user, but to deliberately keep them online for as long as possible".
Scrolling texts, also referred to as scrolltexts or scrollers, played an important part in the birth of the computer demo culture.
The software crackers often used their deep knowledge of computer platforms to transform the information that accompanied their releases into crack intros.
In computer and video games, scrolling of a playing field allows the player to control an object in a large contiguous area.
[13] Belt scrolling is a method used in side-scrolling beat 'em up games with a downward camera angle where players can move up and down in addition to left and right.
[14] A 1996 research paper by Jun Rekimoto analyzed tilting operations as scrolling techniques on small screen interfaces.
[16] A undated study occurring during or after 2010 by Dede Frederick, James Mohler, Mihaela Vorvoreanu, and Ronald Glotzbach noted that parallax scrolling "may cause certain people to experience nausea.