Seer Systems

Working in conjunction with Intel, then Creative Labs, and finally as an independent software developer and retailer, Seer helped lay the groundwork for a major shift in synthesis technology: using personal computers, rather than dedicated synthesizer keyboards, to create music.

"[11] 1999 saw the introduction of SurReal 1.0, an affordable player for Reality and SoundFont instrument sounds,[12] the release of Reality 1.5, which added web features, more polyphony and better sound card support,[13] and the issuance of U.S. patent 5,886,274 ("System and Method for Generating, Distributing, Storing and Performing Musical Work Files"/Inventor, Jungleib/Assignee, Seer).

[15] An unrelated company, Seer Music Systems, founded by Canadian engineer Ian Grant, acquired the distribution rights and continues to offer legacy demos and support.

Reality 1.5 was released in 1999, adding more polyphony, support for a broader range of sound cards and the ability to load and play SoundFont 2.0 samples.

It also incorporated SeerMusic, enabling fast Internet playback of music files using a combination of MIDI and Reality synthesis data.

In its 2017, February issue Electronic Musician gave Seer Systems Reality a 2017 Editors' Choice Legacy Award, terming the 1997 introduction "a game-changing product—an unprecedented achievement—that has shaped the way we make music."