Sifteo Cubes

The original Sifteo Cubes evolved from Siftables, a working prototype technology developed by David Merrill and Jeevan Kalanithi at the MIT Media Lab.

[7] The product's successor, Sifteo Cubes Interactive Game System, was announced on August 30, 2012 and began shipping on November 23, 2012.

Sifteo games are designed to be fun while encouraging the development of core thinking skills, such as spatial reasoning, strategy, collaboration, and pattern recognition.

The Creativity Kit within Siftrunner enables users with no knowledge of programming to create their own sorting games.

[12] Each Sifteo cube is a 1.5-inch wide block that had a clickable, full color LCD screen, a variety of motion sensors and a rechargeable battery.

Various Sifteo Cube prototypes
A prototype Sifteo cube