It supports developing physical simulations for AI and robotics research with an open-source application framework.
It was initially developed by Marco Kögler and Oliver Obst at the University of Koblenz-Landau in Koblenz, Germany.
SimSpark was registered with SourceForge in 2004[1] and has an established code base with development increasing year-over-year.
[2] Agents communicate with the simulation server via UDP or TCP, and therefore can be implemented in any language that supports such sockets.
ODE allows accurate simulation of the physical properties of objects such as velocity, inertia and friction.