Simon the Sorcerer (series)

[3] Simon the Sorcerer was released by Adventure Soft on 2 January 1993 in DOS and Amiga formats.

After escaping from some goblins who intended to eat him, he discovers that he has been brought on a quest to rescue the wizard Calypso from the evil sorcerer Sordid.

In the game, the father of a peasant boy, Runt, burns his book of magic and throws it into the centre of a pentagram on the floor, inadvertently bringing Sordid back to life as a spirit.

He transfers his spirit to a robotic body, and sends a magical wardrobe to retrieve Simon from his own dimension.

Due to publisher hesitation in picking up a 2D title, the developers later decided to switch it to a 3D adventure game.

The fourth adventure game marks a return to the heralded point-and-click interface and features high quality pre-rendered backgrounds.

The German version of this game was released 23 February 2007,[5] and was developed by Silver Style Entertainment.

As portals to another dimension begin to open up, he is forced to come face-to-face with his more hard-working, respectful and competent counterpart Simone with whom he must work to bring balance back to their universes.

Simon the Sorcerer is a teenager transported into a fantasy world as a sorcerer dressed in a cloak and pointy hat; his cloak and hat are purple in the first game, but change to red for the rest of the series (aside from possible magical colour changes in the third game).

This tends to interfere with the success of his quests, forcing him to go to ridiculous lengths in order to complete puzzles.