Research in this area focuses on experimental scientific findings about human sound reception in interactive contexts.
Practices include installations, performances, public art and interactions between humans through digitally-augmented objects/environments.
These often integrate elements such as embedded technology, gesture-sensitive devices, speakers or context-aware systems.
Interactive art and music projects invite explorative actions and playful engagement.
Amongst many other influences, this field is informed by the development of the roles of instrument-maker, composer and performer merging.
[20] Sonification is the data-dependent generation of sound, if the transformation is systematic, objective and reproducible, so that it can be used as scientific method.