[4] In October 2013, George was named the first ever video game designer-in-residence at the Victoria and Albert Museum, a position she held until March 2014.
[2][5] In April 2014, she returned to Scotland in order to complete her proposed game with Abertay University student collaborators.
While a resident, George was tasked with creating a game that was inspired by a piece from the 1500–1900 Britain galleries.
She spent months selecting the subject for her game, and finally decided on the works of William Morris.
[3][6] The game was praised by Pocket Gamer for its "charming mix of reaction-based tinkering and logic-teasing action".