The game was included as an unlockable extra in the 2010 remake, with new artwork replacing the digitized photographs for legal reasons.
Rick eventually defeats the Evil One, who had planned to use David's latent psychic abilities to unlock the power of an object known as the Dark Stone.
All but the best ending start out with the Mask saying it will continue to exist as long as there's human suffering, and as it shatters, it says that the sky has cleared, and evil has once again been banished.
Instead of the side-scrolling action of the previous games, Splatterhouse 3 features non-linear exploration throughout several different rooms, forcing Rick to often backtrack as he tries to find the exit.
New to Splatterhouse is the Power Meter, which can be filled by collecting Eldritch Orbs found throughout levels and occasionally are dropped by defeated enemies.
Once the bar is filled by at least one orb, the player can transform Rick into a hulking and more monstrous version of himself with the Terror Mask being seemingly fused to his head.
In this state, Rick is significantly stronger and can execute a special attack that involves pieces of his flesh extending from his chest area and acting as a weapon, injuring any monster in the vicinity of their reach.
Its graphics are explicit and gross, but in an over-the-top way"; Ceccola concluded: "Splatterhouse 3 adds more play elements in the form of a map, time limits and multiple endings, but it all boils down to cartoon violence taken to the extreme.
"[7] AllGame editor Geoffrey Douglas Smith praised Splatterhouse 3, stating that the game "stands at the top of the beat-'em-up heap on Genesis.
A fun and gory ride with plenty of enemies to pummel and a solid game engine makes this a blast to play.