It is set in a sci-fi universe with cyberpunk elements, and features a mixture of pre-built and procedurally generated content.
The game aims to revitalise dungeon-crawlers as a genre, billing itself as a "modern take on a classic cRPG dungeon crawler", and is available on Steam or GOG.
From there, they take on a variety of missions set by mega-corporations, such as stealing goods, spying on rivals, and assassinating people.
The combat is based on a "time-unit" system, where different actions take up different amounts of time units; it also can involve up to four player characters (though you start the game with only one), each which has a different set of skills; these are dictated by their character class, but a player can choose different skills within a given class.
Fraser Brown of Rock Paper Shotgun said he eventually grew bored of the game's procedurally generated levels, but StarCrawlers "manages to capture the essence of cyberpunk and turn it into compelling systems".