Tamiko Thiel, working under Worlds Inc., was the creative director,[2] and companies such as Sprint and Intel partnered with Starbright to provide the necessary equipment and infrastructure.
[4] Players accessed Starbright World through terminals connected to a private DS3 network that linked hospitals to one another.
[1][5] Spielberg and Norman Schwarzkopf Jr. (Starbright's chair of fundraising)[6] made cameos in the game as E.T.
An editor for the New York Times criticized Starbright World for being "slow and clumsy" and lacking interactive activities.
[5] Starbright World was relaunched in July 1998 as a social network including message boards, chat rooms, videoconferencing and games.
[9] Several clinical trials evaluated the effect of the social network on patients' symptoms and quality of life.