The symbol has been adopted in role-playing games such as Warhammer and Dungeons & Dragons, as well as modern occult traditions, where it represents chaos magic, and also as a part of punk rock subculture and branches of modern anarchism.
Michael Moorcock conceived this symbol while writing the first Elric of Melniboné stories in the 1960s.
[1] In an interview, Moorcock described how he designed the symbol:[2] I drew a straightforward geographical quadrant (which often has arrows, too!)
[3] The symbol's first appearance in a commercial role-playing game was in the Dungeons & Dragons supplement Deities & Demigods, which featured gods and monsters from Moorcock's books.
[4] According to Anton Shekhovtsov, Aleksandr Dugin has used a modified version of the symbol to represent his idea of Neo-Eurasianism, and it can be seen on the logo of his Eurasia Party and the cover of his book Foundations of Geopolitics.