Tales of the Arabian Nights (board game)

"[1] In the December 1993 edition of Dragon (Issue 200), Allen Varney gave the game a balanced review: "The rules are a bit clunky, and there’s little interaction, but the real fun lies in watching your friends join Bedouin tribes, fight a roc, or get sex-changed.

Jeff Grubb commented, "Tales of the Arabian Nights succeeds because its rules match its subject matter so well.

The paragraph system within the Book of Tales nicely mirrors the type of original storytelling in content, framework, and descriptive language.

Lane to the bawdy Sir Richard Francis Burton) were a collection of short adventures, sometimes spun out serially, but just as often nested one within the other like Russian matryoshka dolls.

The game experience is similar: your encounter with the friendly hunchback can lead you to a kindly efreet, who in turn gives you the opportunity to enter a place of power in the distant islands to the north (Stonehenge).