In the sequel, they decided to amplify these influences and consider what a Viking Age world might look like had it persisted without European cultural assimilation.
However, they said its limited combat mechanics made Teslagrad 2 controversial to identify as a Metroidvania game and suggested dropping them entirely to focus on puzzles.
[1] Hardcore Gamer instead said it is "a solid, though flawed, follow-up" and said the gameplay "isn't as bold and surprising a second time round".
[9] Sports Illustrated praised the art but said the gameplay can be opaque to newcomers, and they felt the boss fights were not fun.
[10] Touch Arcade called the Switch version "an okay port of a pretty good game" and recommended playing it on other systems due to performance issues.