theHunter is a series of simulation video games developed by Expansive Worlds and published by its parent company, Avalanche Studios.
Subsequently, Avalanche Studios bought the rights to the franchise and opened Expansive Worlds as a subsidiary that would exclusively focus on theHunter development.
[2] The most recent entry in the series, theHunter: Call of the Wild, was developed by Expansive Worlds and published by Avalanche Studios on February 16th, 2017.
The player can hunt from a variety of animals ranging from Deer, Elk, Bears, Rabbits, Birds and other types depending on the reserves.
Once a character is created and the tutorial completed, the player can hunt freely, activate missions and earn one of two types of in-game currency called gm$.
Most bows are considered ethical for all species while rifles, handguns and shotguns of different calibre must be selected according to the animal the player will hunt.
[7][8][9] Avalanche Studios announced on 18 February 2010 that they had acquired the intellectual property to theHunter: Classic from Emote Games.
To date, Expansive Worlds has released sixteen hunting reserves for theHunter: Call of the Wild: Africa Asia Central America Europe Oceania South America United States In January 2020, Expansive Worlds announced a beta which would look at changes to weapons and scoring of the animal system in the game to make the game more in line with simulation play and provide a better overall experience.