The Ancient Art of War in the Skies is a game of air combat simulation in which the player controls the aircraft of either the British or German army in World War I against opponents such as Lord Kitchener, Ferdinand Foch, Kaiser Wilhelm II, fictional enemy Helmut von Spike, or even Sun Tzu.
Arcade sequences can be skipped and dealt by computer's calculations based on different variables.
The game was reviewed in 1993 in Dragon #190 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.
[3] ST Format's Rob Mead wrote: "At last, a war simulation which you don't need a degree in Advanced Physics to play.
Ancient Arts is an original and addictive approach to a genre which is all to often bogged down in tedious manouvering and unnecessary attention to detail".