The Keep (board game)

Only one weapon, hidden somewhere on the board, can kill Molasar, and the adventurers must find it.

Molasar sends out his ten Nazi minions, trying to kill the adventurers before they can locate the weapon.

Each turn, Molasar must eat one of his minions, gradually reducing his ability to kill adventurers.

[1][better source needed] Licensed board games published by Mayfair Games in the early history of the company include The Company War, The Forever War, The Keep, Dragonriders of Pern, and Hammer's Slammers.

[2]: 167 Andy Blakeman reviewed The Keep for Imagine magazine, and stated that "The game is well balanced, and usually builds up to an exciting climax (the outcome rarely looks certain), and is enjoyable because of this.