On the surface, without considering the allusions, revisionist writing and parodies, The Simoqin Prophecies is a motley mix of eastern and western fantasy featuring a huge bestiary of creatures from mythic traditions from all around the world, both ancient and modern – vanars, dragons, manticores, rakshases and various others, often with interesting twists.
As the day of Danh-Gem's rising draws closer and the chosen hero is sent on a quest, another young man learns of terrible things he must do in secret and the difficult choices he must make in order to save the world from the rakshas.
This is in accordance with the laws of a secret brotherhood, which ensured that all younger princes of Avranti who were too eager for glory would be dealt with this way.
However he is rescued by the Silver Dagger and his men, on the orders of the Chief Civilian of Kol, who wanted him to be the prophecised hero.
In Kol, the Chief Civilian is very worried about the sudden emergence of the danavs of Imokoi along with their city asur cousins.
It is later revealed that this is a plot to bring back Danh Gem, instigated by Bjorkun and Bali, later on joined by the asur king Leer, and Omar of Artaxerxeia.
He recalls his memories back from his earlier days when he lived in the forest with a roving band of ravian warriors.
He tries to steal books called Untranslatables from the library of Enki, as they were written by Danh-Gem and are sure to have information on how to bring the rakshas back.
The Chief Civilian sends Asvin to study with Mantric, best of the Koli spellbinders, who was now on a vacation on the island of Bolvudis.
Kirin understands he is being offered a choice, between becoming a dark lord and trying to put things right in this world, or to let the brotherhood create havoc by starting the war.