The Witcher (video game)

Fool's Theory will mainly develop the remake with full creative supervision from The Witcher series staff and CD Projekt Red.

[6] There are three camera styles available in The Witcher: two isometric perspectives, where the mouse is used to control most functions, and an over-the-shoulder view, which brings the player closer to the in-game combat while limiting vision.

The story takes place in a medieval fantasy world and follows Geralt of Rivia, one of a few traveling monster hunters who have supernatural powers, known as Witchers.

The player can create potions that increase health or endurance regeneration, allow Geralt to see in the dark, or provide other beneficial effects.

A time-delayed decision-consequence system means that the repercussions of players' decisions will make themselves apparent in plot devices in later acts of the game.

[8] Set in the Continent of the Witcher franchise, the player assumes the role of Geralt of Rivia, a wandering genetically enhanced monster hunter for hire.

Geralt is accompanied by his longtime allies and fellow Witchers, Eskel, Lambert, and instructor Vesemir, as well as sorceress Triss Merigold of Maribor and the field medic Shani.

Characters original to the game include the boy Alvin, the sorcerer Azar Javed, the mercenary Professor, and Jacques de Alderberg, the Grand Master of the religious faction Order of the Flaming Rose.

Kaer Morhen is suddenly attacked by an unknown group of assailants, who escape with the School of the Wolf's key mutagens and formulae that detail how to create Witchers.

Triss determines that Alvin is a Source, a genetic magic prodigy similar to Ciri, Geralt's foster daughter.

Geralt pursues several leads on the group which attacked Kaer Morhen and learns that they are known as Salamandra, and ostensibly led by the foreign mage Azar Javed.

To further complicate matters, tensions are high in the city due to the conflict between the religious fanatics the Order of the Flaming Rose, and the elven terrorist faction the Scoia'tael.

Geralt then storms the Salamandra headquarters and kills Azar Javed, only to find that the gang's true leader is Jacques de Aldersberg, the Grand Master of the Order of the Flaming Rose.

After Geralt defeats and slays Jacques, he notices the Grand Master was wearing the same amulet as Alvin, revealing that de Aldersberg was actually the village boy he saved earlier, who traveled back in time by accident.

[12] The Witcher is powered by a modified version of the Aurora Engine by BioWare, optimized heavily for the game's singleplayer requirements.

Additional modifications include the introduction of portals and the inclusion of other graphical effects, such as glows, advanced dynamic shadows, blurs and others.

All the female portrait cards shown after Geralt's "sexual conquests" were censored ("retouched to a more modest standard") for the U.S. release version.

Lead designer Michal Madej has disputed claims by fans that this was due to the sometimes crude language, but that the decision to edit down dialogue occurred because of production-related concerns in game development.

Proofreader Martin Pagan noticed this shortened version during his work, and writer Sande Chen confirmed that it was not due to censorship.

The significant changes featured in the enhanced version are over 200 new animations, additional NPC models, and recoloring of generic NPC models as well as monsters, vastly expanded and corrected dialogues in translated versions, improved stability, redesigned inventory system and load times reduced by roughly 80%.

According to CD Projekt co-founder Michal Kicinski, the Enhanced Edition required a $1 million investment, and the company had shipped 300,000 copies of the retail version worldwide as of December 2008.

[22] According to CD Projekt Red senior designer Jakub Styliński, the game featured a new interface, redesigned boss battles, new music, "a smattering of new models", and a redesigned character development system, in addition to an entirely new action-oriented combat system with enhanced AI, additional motion-capture animations and the ability to directly control Geralt's defensive maneuvers.

[23] A release from CD Projekt's CEO Michał Kiciński stated that payments were delayed due to Widescreen Games not meeting development deadlines, additionally saying "technical incapability created a risk of missing planned quality" and that CD Projekt had ended their association with the company.

A screenshot of The Witcher showing the lighting and the "over-the-shoulder" camera