The game released for Android, iOS, and Windows Phone devices in 2015, and was playable until the end of that year when the servers were closed.
[1][2] The developers opted to use a free-to-play and microtransaction system model for the game.
[1] The decision to create a MOBA spin-off was seen as an opportunity to expand The Witcher universe onto more devices.
[3] It was initially scheduled to be released in late 2014 on Android, iOS, and Windows Phone tablet and mobile devices.
[1] Android and iOS versions launched on 22 January 2015, and later that year on Windows Phone.